Although eXistenZ is far from my favorite movie, I can appreciate the intellectual constructions and metaphors included in the film for their worth, without actually liking the film itself. Certain aspects of eXistenZ present interesting questions about life and society as well as gender roles and free will. These questions as well as the film’s overall message are illustrated by the film’s use of rhetorical tactics.
Some of the rhetorical tactics featured in eXistenZ are repetition and symbolism. These elements work together to make the film’s message both clearer and more persuasive. Repetition is an important tactic used in the film in order to call the audience’s attention to certain elements and to highlight particular scenes or events that are significant. For example, the phrase, “Death to the Demon(ess) [whoever the game creator is at the time]” is repeated several times throughout the film. This repetition calls attention to the idea that the person who creates a virtual reality separate from actual reality is a demon and should be destroyed. Also, Allegra repeats multiple times that the only way she can see if someone has damaged her game is to play it with “somebody friendly,” while referring to Pikul. I’m not sure if this is foreshadowing that Pikul is not somebody friendly because he is her intended assassin at the end of their time in the eXistenZ game, or that he’s not friendly because he is a killer outside of the game as well. These elements add to the characterization included in the film as well as its overall message of what is significant.
eXistenZ also uses symbolism to convey its main point. All of the technologies featured in the eXistenZ virtual game are made out of flesh and bone, or at least look like human or animal parts. These images contribute to the message that in this setting, man and machine do not only co-exist but they are intertwined. There is no separation between meat and metal in this environment, especially with elements like the “bioport” and the gun made out of flesh and bone.
I think these aspects of the movie are intellectually stimulating, yet I think the film creators went about it the wrong way. Although this film is not meant to appeal to the general audience, the inclusion of such graphic images and grotesque scenes made it difficult to focus on the overall message, in my opinion. My question is: do you agree? If so, how could the film be improved so that it maintains the same message while generating more mass appeal? Or, would a more appealing film dilute the message it is trying to convey by taking away the shock factor?